Autodesk's free new tool offers an easy way in to 3D modelling - Creative Bloq
π Autodesk has released a new free tool called Project Falcon, currently in technology preview, designed to simplify 3D modelling for beginners.
π» The browser-based platform requires no installation and features a guided kitbashing workflow that eliminates technical jargon.
π§° Users can access a large library of premade parts to assemble 3D models such as vehicles and spaceships through an intuitive interface.
π Access requires creating an Autodesk account, which provides a dedicated cloud space for storing user assets.
π¨ The tool offers limited manual control compared to full-featured software like Maya or 3ds MAX but allows exporting models for further refinement.
π¨οΈ Models created in Project Falcon are suitable for export to Blender and can also be prepared for 3D printing.
π The solution aims to lower the barrier to entry for newcomers who want to start creating 3D content without a steep learning curve.
πΈ Project Falcon is available for free directly from the Autodesk website, though affiliate commissions may apply if purchased through site links.
- Autodesk offers a free new tool called Project Falcon that lowers the barrier to entry for 3D creation.
- The browser-based platform requires no installation and eliminates the need for previous experience or technical jargon.
- Project Falcon features a guided kitbashing workflow with a large library of assets covering thousands of parts, allowing users to build models like vehicles and spaceships.
- Users can export refined models directly into professional software such as Maya, 3ds Max, or Blender for further development.
- The tool is designed to appeal to newcomers by providing an efficient and intuitive interface that guides them through the entire workflow.
- Project Falcon is currently only available as a technology preview, indicating it is not yet fully mature or stable for production use.
- The tool lacks complete manual control, restricting professional users who require the deep customization and precise adjustments available in full-featured software like Maya or 3ds Max.
- The workflow is limited to kitbashing premade assets, which may hinder high-end creative projects requiring unique, non-catalog models that are not pre-built in the library.